[
	{
		"id": "_meta",
		"author": "🍉",
		"name": "He's a Mean One",
		"background": "https://chillclocktower.com/homebrew/merrryclocktower/bg/hesameanone-background.jpg"
	},
	"shugenja",
	"pixie",
	"dreamer",
	"balloonist",
	"oracle",
	{
		"id": "ghostpresent_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/ghost-present.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/ghost-present-e.png"
		],
		"otherNightReminder": "Wake and choose a player. Storyteller shows/reads you the contents of reminder tokens for the chosen player.",
		"reminders": [
			"Scrooge",
			"Present"
		],
		"name": "Ghost Present ",
		"team": "townsfolk",
		"ability": "Each night* choose a player. You learn all the reminder tokens of that player and if they are Scrooge.",
		"special": [
			{
				"name": "grimoire",
				"type": "signal",
				"time": "night"
			}
		],
		"otherNight": 57
	},
	{
		"id": "sugarplumfairy_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/fairy.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/fairy-e.png"
		],
		"reminders": [
			"Pair 1",
			"Pair 1",
			"Pair 2",
			"Pair 2",
			"Pair 3",
			"Pair 3",
			"Pair 4",
			"Pair 4",
			"Pair 5",
			"Pair 5"
		],
		"name": "Sugar Plum Fairy",
		"team": "townsfolk",
		"ability": "Each day visit the Storyteller, choose two players (not yourself), and ask a yes/no question about them both. You can not repeat a question or same pair of players."
	},
	{
		"id": "christmasangel_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/christmasangel.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/christmasangel-e.png"
		],
		"firstNightReminder": "Once per game, at night, choose an alive player (not yourself).",
		"otherNightReminder": "Once per game, at night, choose an alive player (not yourself).",
		"reminders": [
			"Protect",
			"Dead"
		],
		"name": "Christmas Angel",
		"team": "townsfolk",
		"ability": "Once per game, at night, choose an alive player (not yourself). Protect that player from the evil team for the rest of the game. If they or you die, you both die.",
		"firstNight": 13.5,
		"otherNight": 14,
		"jinxes": [
			{
				"id": "assassin",
				"reason": "Assassin's ability still works on a protected player"
			}
		]
	},
	{
		"id": "ghostpast_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/ghost-past.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/ghost-past-e.png"
		],
		"otherNightReminder": "Wake and check if Ghost Past wants to use their ability. If Scrooge is dead, tell them who that is now.",
		"reminders": [
			"Revert",
			"No Ability",
			"Scrooge Died"
		],
		"name": "Ghost Past",
		"team": "townsfolk",
		"ability": "Once per game, at night, choose a player (not yourself). They revert to the character, state and alignment they had at the start of the previous night. If Scrooge dies you learn who they are.",
		"otherNight": 46
	},
	"slayer",
	{
		"id": "gingerbreadman_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/gingerbread.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/gingerbread-e.png"
		],
		"firstNightReminder": "Once per game at night, if chosen by an evil player, wake them and ask them to pick an alive player (it can be themselves).",
		"otherNightReminder": "Once per game at night, if chosen by an evil player, wake them and ask them to pick an alive player (it can be themselves).",
		"reminders": [
			"No Ability",
			"Redirected"
		],
		"name": "Gingerbread Man",
		"team": "townsfolk",
		"ability": "At night when chosen by an evil player (once), wake and pick an alive player for their ability to affect.",
		"firstNight": 52,
		"otherNight": 70
	},
	"ravenkeeper",
	"cannibal",
	{
		"id": "scrooge_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/scrooge.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/scrooge-e.png"
		],
		"firstNightReminder": "Wake and inform a good player they are now evil at the start of the night. Wake Scrooge and tell them their Visitors now.",
		"otherNightReminder": "Check if Scrooge turns 1 evil player good.",
		"reminders": [
			"Evil",
			"Past Visitor",
			"Present Visitor",
			"Future Visitor",
			"Past Visited",
			"Present Visited",
			"Future Visited"
		],
		"setup": true,
		"name": "Scrooge",
		"team": "outsider",
		"ability": "Starts knowing up-to three in-play good characters. Turns 1 evil player good if you are chosen by the players you started knowing. [1 good is evil]",
		"firstNight": 55.5,
		"otherNight": 74
	},
	"mutant",
	"drunk",
	"lunatic",
	{
		"id": "brokentoy_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/broken-toy.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/broken-toy-e.png"
		],
		"remindersGlobal": [
			"Is Broken Toy"
		],
		"setup": true,
		"name": "Broken Toy",
		"team": "outsider",
		"ability": "You think you are another Outsider. You may die at any time. You might register as evil & as a Minion or Demon, even if dead.",
		"special": [
			{
				"name": "bag-disabled",
				"type": "selection",
				"time": "pregame"
			},
			{
				"name": "replace-character",
				"type": "reveal"
			}
		]
	},
	{
		"id": "jackfrost_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/jack-frost.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/jackfrost-g.png"
		],
		"firstNightReminder": "Choose an alive good player.",
		"otherNightReminder": "Choose an alive good player.",
		"reminders": [
			"Frosted",
			"Choice",
			"Choice",
			"Choice",
			"Choice"
		],
		"name": "Jack Frost",
		"team": "minion",
		"ability": "Each night, choose an alive good player. If they have an ability to choose players, you make their choice for them that night secretly.",
		"firstNight": 13,
		"otherNight": 3.2
	},
	"cerenovus",
	"scarlet_woman",
	"marionette",
	{
		"id": "grinch_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/grinch.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/grinch-g.png"
		],
		"firstNightReminder": "Choose a player",
		"otherNightReminder": "Kill the chosen player from the previous night. Choose a new player",
		"reminders": [
			"Grinched",
			"Dead"
		],
		"name": "Grinch ",
		"team": "demon",
		"ability": "Each night choose a player, they register as you until Dawn. The following night the player chosen previously dies. You cannot die at night.",
		"firstNight": 29,
		"otherNight": 27
	},
	"fang_gu",
	"vigormortis",
	{
		"id": "carolsinger_averymerryclocktower",
		"image": [
			"https://chillclocktower.com/homebrew/merrryclocktower/carol-singer.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/carol-singer-g.png",
			"https://chillclocktower.com/homebrew/merrryclocktower/carol-singer-e.png"
		],
		"reminders": [
			"Sang",
			"Sang",
			"Sang",
			"Sang",
			"Sang",
			"Learn"
		],
		"name": "Carol Singer",
		"team": "traveler",
		"ability": "During the night get two or more players to publicly sing a song with you. At Dawn, you may learn the character of one of the singers' alive neighbors.",
		"firstNightReminder": "If players sang tonight, wake and show an alive neighbors character token.",
		"otherNightReminder": "If players sang tonight, wake and show an alive neighbors character token.",
		"firstNight": 999,
		"otherNight": 999
	}
]