BALLARAT CLOCKTOWER ADVENTURE
Campaign ID & Version ID: 3714
Engine Version: 2
View Code (Read Only)
Community Datasets No Rolls Barred, Clocktower with Arif, The Grimoire, The Pandemonium Institute, Beardy, Patters, Grim Scenarios, BotC-Unofficial Live Games, AlejoFBlack's Database, BotC-Unofficial Text Games, ChillClocktower.com, BotC-Unofficial Livetext Games, BotC-Unofficial Discussion, Fearless Dave, Kinky Clocktower, BOTC Furries, Final 3 Con - 2025
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Process Mode: Probabilistic
  • Script Growth Speed: Per Game
  • Script Truncate Speed: Per Game
  • Custom Datasets:
  • Like Surprises: True
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes


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Game: 2 Created , Submitted

5
(0)
Clocktracker Logo Clocktracker
Flesh & Bone: Bounty Hunter, Cult Leader, Sage, Fool, Leviathan

New Arrivals: Investigator → Bounty Hunter, Soldier → Fool, Ravenkeeper → Sage, Mayor → Cult Leader

Game 2 Notes

Circle
Virgin, Imp, Poisoner, Bounty Hunter, Scarlet Woman, Washerwoman, Undertaker, Empath (Evil), Monk, Chef, Saint

Day 1 - Executed Scarlet Woman
Night 2 - Killed Undertaker
Day 2 - Executed Chef
Night 3 - Monk save on Bounty Hunter
Day 4 - Executed Poisoner
Night 4 - Killed Empath
Day 5 - Executed Imp

Good Wins!


Game: 1 Created , Submitted

4
(0)
Clocktracker Logo Clocktracker

Game 1 Notes

Imp, Spy, Poisoner
Drunk, Soldier, Ravenkeeper, Undertaker, Mayor, Librarian, Monk, Investigator


Day 1 - No Execution
Night 2 - Killed Monk
Day 2 - Executed Soldier
Night 3 - Killed Imp - Spy becomes Imp
Day 3 - Executed Mayor
Night 4 - Killed Undertaker
Day 4 - Executed Investigator
Night 5 - Killed Librarian
Day 5 - No Execution
Night 6 - Killed Drunk
Day 6 - Executed Ravenkeeper

Evil Wins!

Setup Created , Submitted