DUSK Dusk
MINION Minion Info
DEMON Demon Info
poisoner Poisoner
washerwoman Washerwoman
librarian Librarian
investigator Investigator
chef Chef
empath Empath
fortuneteller Fortune Teller
spy Spy
ogre Ogre
DAWN Dawn
vizier Vizier

OF ALL THE KNIGHTS! GAME 2 BY CLAM

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JINXES

recluse ogre If the Recluse registers as evil to the Ogre, the Ogre learns that they are evil.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot nominates and executes the Monk-protected player, good wins.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
riot soldier If Riot nominates and executes the Soldier, good wins.
spy ogre The Spy registers as evil to the Ogre.
vizier investigator The Storyteller doesn't declare the Vizier is in play.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
fleshandbone_fabled vortox If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
DUSK Dusk
poisoner Poisoner
monk Monk
scarletwoman Scarlet Woman
vortox Vortox
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
spy Spy
DAWN Dawn