Dusk
Wraith
Philosopher
Yaggababble
Minion Info
Snitch
Lunatic
Summoner
Demon Info
King
Marionette
Lil' Monsta
Minion
Courtier
Investigator
Fortune Teller
Noble
Village Idiot
Bounty Hunter
Cult Leader
Dawn
BERRY AND BONE GAME 16 BY RICH
JINXES
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If the Storyteller would gain the Marionette ability, one of the Demon's good neighbors becomes the Marionette.
If the Storyteller would gain the Wraith ability, a Minion gains it, and learns this.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the Summoner summons a dead player into the Zombuul, the Zombuul has already "died once".
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
A Village Idiot must die to execution in three different games before it is eliminated.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
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Flesh and Bone
Dusk
Wraith
Philosopher
Courtier
Summoner
Lunatic
Zombuul
Fang Gu
Lil' Monsta
Yaggababble
Gossip
Sweetheart
Plague Doctor
Choirboy
Fortune Teller
Village Idiot
King
Bounty Hunter
Cult Leader
Dawn