DUSK Dusk
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
xaan Xaan
godfather Godfather
washerwoman Washerwoman
librarian Librarian
investigator Investigator
chef Chef
butler Butler
villageidiot Village Idiot
nightwatchman Nightwatchman
ogre Ogre
DAWN Dawn

TROUBLE IN THE HOUSE GAME 9 BY LIONBAIT

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JINXES

alhadikhia mastermind If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
cannibal butler If the Cannibal gains the Butler ability, the Cannibal learns this.
riot innkeeper If Riot nominates and executes an Innkeeper-protected player, good wins.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
DUSK Dusk
xaan Xaan
innkeeper Innkeeper
lunatic Lunatic
imp Imp
zombuul Zombuul
alhadikhia Al-Hadikhia
godfather Godfather
sage Sage
villageidiot Village Idiot
nightwatchman Nightwatchman
butler Butler
DAWN Dawn