DUSK Dusk
lordoftyphon Lord of Typhon
kazali Kazali
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
sailor Sailor
marionette Marionette
lleech Lleech
xaan Xaan
librarian Librarian
investigator Investigator
empath Empath
fortuneteller Fortune Teller
grandmother Grandmother
clockmaker Clockmaker
steward Steward
bountyhunter Bounty Hunter
DAWN Dawn
leviathan Leviathan

TABLETOP LEGACY GAME 10 BY ESTHER

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JINXES

bountyhunter kazali If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
leviathan grandmother If the Leviathan is in play and the Grandchild dies by execution, evil wins.
leviathan innkeeper If the Leviathan nominates and executes an Innkeeper-protected player, good wins.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
lleech mastermind If the Mastermind is alive and the Lleech host dies by execution, the Lleech lives but loses their ability.
lleech slayer If the Slayer slays the Lleech host, the host dies.
marionette kazali If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
sailor Sailor
xaan Xaan
innkeeper Innkeeper
lunatic Lunatic
lordoftyphon Lord of Typhon
lleech Lleech
kazali Kazali
assassin Assassin
sage Sage
grandmother Grandmother
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
bountyhunter Bounty Hunter
DAWN Dawn
leviathan Leviathan