Dusk
Lord of Typhon
Minion Info
Lunatic
Summoner
Demon Info
Marionette
Engineer
Lil' Monsta
Minion
Devil's Advocate
Witch
Pukka
Investigator
Empath
Fortune Teller
Grandmother
Balloonist
Nightwatchman
Cult Leader
Dawn
WHITE CLIFFS VILLAGE GAME 11 BY ENTROPY86
JINXES
If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If the living Summoner is removed from play, the Storyteller has the Summoner ability.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.
The Summoner may summon a Pukka on the 2nd night instead of the 3rd.
If the Vortox kills the Banshee, all players learn that the Banshee has died.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
The Fisherman advice is do ...
QR
Flesh and Bone
Dusk
Engineer
Innkeeper
Devil's Advocate
Witch
Summoner
Lunatic
Lycanthrope
Pukka
Vortox
Lord of Typhon
Lil' Monsta
Hatter
Banshee
Tinker
Grandmother
Empath
Fortune Teller
Balloonist
Nightwatchman
Cult Leader
Dawn