| THINGS CAN ONLY GET BETTER | |
|---|---|
| Campaign ID & Version |
ID: 2943 Engine Version: 2 |
| View Code (Read Only) | |
| Latest Game JSON | Copy URL Open |
| In Person Game Links | |
| Community Datasets | AlejoFBlack's Database |
| Townsfolk Remaining |
47 |
| Outsiders Remaining |
16 |
| Minions Remaining |
19 |
| Demons Remaining |
9 |
| Campaign Options |
|
| Character(s) on Script the Longest During Campaign |
11 Games10 Games9 Games8 Games7 Games6 Games5 Games4 Games |
| Longest Still Alive Character(s) |
11 Games10 Games9 Games7 Games6 Games5 Games4 Games3 Games |
| Eliminated Fastest |
1 Game2 Games3 Games |
| Deadliest Game | |
| Completed | No |
| Game Results |
Good Wins: 7 (70.00%) Evil Wins: 3 (30.00%) |
| Total Games | 10 |
| Campaign/Setup Notes |
Flesh & Bone: 




























New Arrivals:
Lycanthrope →
Monk,
Savant →
Artist,
Choirboy →
King,
Lunatic →
Drunk
Flesh & Bone: 




























New Arrivals:
Fearmonger →
Widow,
Yaggababble →
Al-Hadikhia
Flesh & Bone: 




























New Arrivals:
Investigator →
Librarian,
Boffin →
Wizard
Flesh & Bone: 




























New Arrivals:
Psychopath →
Goblin,
Kazali →
Ojo
Flesh & Bone: 




























New Arrivals:
Huntsman →
Gambler,
Imp →
Kazali
Flesh & Bone: 




























New Arrivals:
General →
Oracle,
Butler →
Ogre,
Snitch →
Saint,
Heretic →
Lunatic
Flesh & Bone: 




























New Arrivals:
Goon →
Recluse,
Zealot →
Snitch,
Mastermind →
Fearmonger