| WHITE CLIFFS VILLAGE | |
|---|---|
| Campaign ID & Version |
ID: 299 Engine Version: 2 |
| View Code (Read Only) | |
| Community Datasets | Clocktower with Arif, The Grimoire, The Pandemonium Institute, Patters, Beardy, Grim Scenarios, Kinky Clocktower |
| Campaign Options |
|
| Campaign/Setup Notes |
Flesh & Bone: 




























New Arrivals:
Slayer →
Alsaahir,
Banshee →
Fool,
Devil's Advocate →
Mastermind
Flesh & Bone: 




























New Arrivals:
Librarian →
Balloonist,
Sailor →
Tea Lady,
Farmer →
Nightwatchman,
Mezepheles →
Summoner,
Fearmonger →
Witch
Flesh & Bone: 




























New Arrivals:
Golem →
Tinker,
Harpy →
Fearmonger,
Assassin →
Mezepheles
Flesh & Bone: 




























New Arrivals:
Washerwoman →
Grandmother,
Monk →
Innkeeper,
Soldier →
Sailor,
Lleech →
Lil' Monsta
Flesh & Bone: 




























New Arrivals:
Clockmaker →
Engineer,
Undertaker →
Banshee,
Ravenkeeper →
Farmer,
Moonchild →
Golem,
Spy →
Marionette,
Cerenovus →
Harpy,
Scarlet Woman →
Devil's Advocate
Flesh & Bone: 




























New Arrivals:
Saint →
Hatter,
Zealot →
Moonchild
Flesh & Bone: 




























New Arrivals:
Goon →
Mutant,
Godfather →
Assassin,
Pit-Hag →
Cerenovus
Flesh & Bone: 




























New Arrivals:
Virgin →
Lycanthrope,
Butler →
Zealot,
Recluse →
Goon
Flesh & Bone: 




























New Arrivals:
Widow →
Pit-Hag,
Leviathan →
Vortox
Flesh & Bone: 




























New Arrivals:
Chef →
Clockmaker,
Drunk →
Lunatic,
Baron →
Godfather
Flesh & Bone: 




























New Arrivals:
Mayor →
Cult Leader,
Poisoner →
Widow,
Imp →
Lord of Typhon